Dead By Daylight Best Survivor Builds in 2022: Ranked from Worst to Best - GameRiv (2023)

Find out all the best Survivor builds you can use in Dead By Daylight in 2022 to stay one step ahead of the Killers.

Dead By Daylight is Behaviour Interactive’s survival horror game that has continued to keep a strong player base even in 2022. According to Steamcharts, Dead By Daylight continues to see an average player count of over 40k despite being around since 2016. That’s probably due to the consistent updates and DLCs offered by Behaviour Interactive that keep introducing players to fresh content – such as new Killers and Survivors, Maps, and Perks.

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When you play DBD as the Survivor, your task is to escape the Realms of the Entitybefore the Killer catches and inevitably sacrifices you. With that being said, the Survivor builds you choose can either complement your playing style or give you a much-needed competitive edge over the Killer. In this guide, we have attempted to rank the best Survivor builds in Dead by Daylight for you to try in 2022 – from worst to best. Moreover, we will also go over our top 10 picks of the best Survivor Builds and why they’re so great.

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  • Best Survivor Builds in DBD in 2022 (A Complete Tier List)
    • Top 10 Best Survivor Builds in DBD in 2022
      • 10. Bloodpoint Farming Build
      • 9. Counterforce Build
      • 8. No-Time-To-Die Build
      • 7. True Mystic Build
      • 6. The MacGyver Build
      • 5. One Man Army Build
      • 4. Stealth Build
      • 3. Boonforce Build
      • 2. Team Player Build
      • 1. Power Build

Best Survivor Builds in DBD in 2022 (A Complete Tier List)

  • Best (S-tier):Power Build, Team-Player Build, Boonforce Build, Stealth Build
  • Good (A-tier):One Man Army Build, The MacGyver Build, True-Mystic Build, No-time-to-die Build
  • Average (B-tier):Counterforce Build, Bloodpoint Farming Build, Healer Build, Self-Reliant build, General Meta Build, Pallet-Save Build, Looper Build

Top 10 Best Survivor Builds in DBD in 2022

Here are our top 10 picks for the best Survivor Builds in Dead By Daylight as of 2022, explaining the Survivor Perks needed to create the builds and going into details on how they work.

10. Bloodpoint Farming Build

The point of this build is to maximize the number of Bloodpoints earned during a single match. As you may already know, Bloodpoints work as an in-game Character progression currency in Dead By Daylight.

  • Survivor Perks needed for this Build:
    • We’re gonna live forever
    • Borrowed Time
    • Prove Thyself
    • Dead Hard

We’re gonna live forever is a perk unique to David King, which becomes teachable at Level 30. It allows you to gain a stackable 25% bonus on Bloodpoint for each token earned, going as upwards as 100%. Tokens can be earned by performing tasks such as blinding or stunning the Killer, performing a Safe Hook rescue, or taking Protection hits. Then there is Prove Thyself, which is also another Bloodpoint bonus earning perk which is unique to Dwight Fairfield. Unlocking at Level 35, this Survivor Perk grants up to 100% Bloodpoint bonuses for engaging in teamwork and cooperative actions.

Borrowed time, on the other hand, is a Bill Overbeck perk that becomes teachable at Level 35. Although it does not directly give Bloodpoint bonuses, it acts as a support perk that increases the players’ endurance – such as gaining an endurance boost from being rescued from a Hook. Wound from Killers that would otherwise put you in a Dying State is also converted into Deep Wound status effect, giving you the second chance and confidence you need to stun or blind Killers.

Then there is also David King’s Dead Hard perk that allows players to tap into their adrenaline and dash without taking further damage when injured. Using these four perks together will ensure that you make the most amount of Bloodpoints if you interact with the Killer and help out your allies.

9. Counterforce Build

This build is geared towards countering the Killer’s abilities in every way possible so that you may shift the match in your favor.

  • Survivor Perks needed for this Build:
    • Alert
    • Distortion
    • Desperate Measures
    • Rookie Spirit

Alert is an aura-based Survivor Perk unique to Min Feng that becomes teachable at Level 40. With the help of this perk, the Killer’s location will be revealed to you every time they destroy a Generator or break either a pallet or a breakable wall. Then we have Jeff Johansen’s Distortion perk that can be unlocked for other players at Level 40. This nifty perk allows you to start the match with 4 tokens, each of which is consumed every time the Killer tries to read your aura, also hiding your scratch marks for a short period of time. The playing field is leveled when you have the Killer’s location but they cannot locate you.

Desperate Measures, which is a Felix Richter perk, boosts your Unhooking and Healing speed by up to a maximum of 56%. Along with that, Leon Kennedy’s Rookie Spirit requires you to hit at least 3 skill checks on a Generator repair to activate. Once activated, it will reveal the aura of any regressing Generator. With this build, you will be able to complete the trial with a ton of information and speed required to heal yourself or save your friends.

8. No-Time-To-Die Build

When playing as the Survivor, your primary goal is to escape the Trial Grounds alive and in one piece. With that in mind, this build serves just that purpose – which is to lower the possibility of your and your teammates’ death when playing as the Survivor.

  • Survivor Perks needed for this Build:
    • Soul Guard
    • Breakout
    • Resurgance
    • For The People

Soul Guard is a Cheryl Mason Perk that becomes teachable to other players at Level 30. With a cool-down period of 30 seconds, this perk grants you an Endurance status effect when healed from the Dying State. Any wound from Killers that would otherwise put you in a Dying State is converted into a Deep Wound status effect, after which you get 20 seconds to recover yourself. When under the Cursed status effect, Soul Guard allows players to completely recover from the Dying State. With this perk, you can recover from the Dying State as many times as you wish. Then there is Breakout, a Yui Kimura perk geared towards helping your teammates wiggle out of the Killer’s grasps at an increased speed when they are being carried away. Furthermore, you also get a Haste status effect, increasing your own movement speed.

Resurgence is a perk unique to Jill Valentine and becomes unlockable at level 35. This handy little perk allows you to get a free 50% healing progress after you are unhooked, enabling you to get back on your feet as quickly as possible. On the other hand, For the People is another perk that’s geared towards helping your teammates survive, as it allows you to transfer a health state from yourself to your teammate when they are out of med-kits. However, it will leave you with a Broken status effect in the process.

7. True Mystic Build

If you’re a player that likes to have a lot of information on hand when playing a match, this build is for you. This aura-based build will reveal a ton of information while also getting rid of Totems that might help the Killers get the upper hand on you.

  • Survivor Perks needed for this Build:
    • Counterforce
    • Clairvoyance
    • Visionary
    • Open-Handed

Starting with Counterforce, this is a Jill Valentine perk that increases your Totem cleansing speed by 20%. Not only that, once you have cleansed a totem, the aura of the totem that is in the furthest location from you is revealed for 4 seconds. Then we have Mikaela Reid’s Clairvoyance Perk that reveals Auras of not only Exit Gate Switches but also Generators, Hooks, and Chests in a 64-meter range whenever you cleanse a Totem.

After that, we have Visionary, which will reveal the auras of all Generators within a 32-meter radius. Lastly, pairing with these three Perks, we have the Open-Handed Survivor Perk that is unique to Ace Visconti and becomes teachable at Level 30. This perk works in harmony with Counterforce, Clairvoyance, and Visionary as it enhances the Aura-reading abilities of both yourself and your teammates by increasing everyone’s Aura-reading range by 16 meters.

6. The MacGyver Build

As the name suggests, this build is geared towards gaining bonuses from your environment through interaction with your surroundings and objectives. This build is for those who like to be resourceful in their playstyle.

  • Survivor Perks needed for this Build:
    • Any Means Necessary
    • Flashbang
    • Inner Healing
    • Diversion

Any Means Necessary is a Yui Kimura perk that becomes unlockable at level 35. With the help of this perk, players are able to pick up dropped Pallets, taking a duration of 4 seconds, while also revealing the auras of other dropped Pallets. Then we have Flashbang, which is a Leon Kennedy perk that can be unlocked for other players after reaching level 35. This perk allows you to craft a Flash grenade by getting in an empty locker once you have worked on a generator for 40 seconds.

Inner healing can be activated once you cleanse a Totem. Once activated, you can heal yourself by hiding in a locker; while healing a single health state takes up to 8 seconds. On the other hand, Adam Francis’ Diversion activates while staying in the Killer’s terror radius for 30 seconds while not in a chase. Once activated, players can throw a pebble within a 20-meter radius to distract the Killer with a loud noise notification, also creating fake scratch marks where the pebble lands.

5. One Man Army Build

This is a more aggressive build for those looking to butt heads with the Killer.

  • Survivor Perks needed for this Build:
    • Flashbang
    • Head On
    • Decisive Strike
    • Blast Mine

First up, we have Flashbang, which is a Leon Kennedy perk that can be unlocked for other players after reaching level 35. This perk allows you to craft a Flash grenade. Once you have worked on a generator for 50% of its progress, simply enter an empty locker and craft a Flash grenade that can be used to blind the Killer. Killers blinded by the flash grenade will drop any Survivor that they might be carrying. Next, we have Head On by Jane Romero, which allows you to stun Killers while rushing out of a Locker. To activate this exhaustion perk, all you need to do is to stay in the locker for 4 seconds and jump out when the Killer approaches the locker – leaving them stunned for 3 seconds.

Then we have Decisive Strike, which is a perk unique to Laurie Strode that becomes teachable at level 40. This perk activates for 60 seconds after you unhook yourself. If the Killer picks you up in this time frame, you can stab them and get away from their clutches. However, repairing Generators, healing yourself or your teammates, or cleansing a totem during this period will disable the perk. Lastly, we have Jill Valentine’s Blast Mine perk, which allows you to create traps for Killers after progressing 66% on a Generator repair. After working on the Generator for over 50 seconds, you can install a Blast mine on it, which will blind and stun the Killer. All these perks combined work well together in a playstyle meant to taunt the Killer.

4. Stealth Build

This build is aimed towards the ultimate stealth-seeking players. If you are looking to be undetected by the Killer, this build is for you.

  • Survivor Perks needed for this Build:
    • Quick and Quiet
    • Calm Spirit
    • Boon: Shadow Step
    • Iron Will

Quick & Quiet is a Meg Thomas perk that becomes unlockable at Level 30. This handy perk suppresses the noise you make when vaulting over windows or hiding in lockers, and this means that you do not have to worry about a Loud Noise notification when doing fast actions. Then we have Jake Park’s Calm Spirit that completely suppresses your screams while also making you undetectable from crows.

Mikaela Reed’s Boon: Shadow Step is an awesome perk that activates when you bless a Dull or Hex totem. After blessing the totem, you will not create any scratch marks, and your aura will remain undetected from the Killer as long as you are within a 24-meter radius of the blessed totem. Lastly, we have Jake Park’s Iron Will that reduces your grunts when injured, making it difficult for the Killer to track you down. Overall, this build will make you undetectable by the Killer.

3. Boonforce Build

This build is focused on using all of the Boon Survivor Perks available in DBD, pairing them with a Perk useful for finding a good totem spot. Since all Boon perks can be activated and used within the range of the same blessed totem, pairing them together will give you multiple benefits at once.

  • Survivor Perks needed for this Build:
    • Boon: Circle of Healing
    • Boon: Exponential
    • Boon: Shadow Step
    • Small Game

Boon: Circle of Healing is the best healing perk present in DBD as of now, and can be activated by blessing a Dull or Hex totem. Once activated, your healing speed will increase by 100% within the 24-meter radius of the blessed totem. Moreover, you will also unlock the self-care ability which allows you to heal yourself at double the normal speed, without relying on med-kits. Boon: Exponential is another great Perk that allows you to recover from the Dying state at 100% of the recovery speed when you are within the radius of the Boon totem.

On the other hand, Boon: Shadow Step allows your aura to remain hidden from the Killer, while also not having to worry about being detected through scratch marks. Lastly, small game is a general Perk that gives you an auditory warning when facing a totem within a 12-meter radius, allowing you to find good totem spots.

2. Team Player Build

This build is for those who are a team-player and put protecting one’s teammates above all else.

  • Survivor Perks needed for this Build:
    • Borrowed Time
    • Boon: Circle of Healing
    • Botany Knowledge
    • For The People

Borrowed time is a Bill Overbeck perk that becomes teachable at Level 35. This perk activates after unhooking teammates. The unhooked teammates receive an Endurance status effect after being rescued. Wound from Killers that would otherwise put them in a Dying State is also converted into Deep Wound status effect, giving them a second chance needed to finish the trial.

Then we have Boon: Circle of Healing, which activates within a 24-meter radius of a blessed Dull or Hex totem. This allows both you and your teammates to heal yourselves twice as fast within the radius of the Boon totem. It takes 16 seconds to heal yourself and 8 seconds to heal another Survivor when within the Boon totem’s radius.

Then we have Botany Knowledge, a perk unique to Claudette Morelthat becomes teachable at level 35. This perk also increases healing speed and healing efficiency by up to 33% in tier 3. Lastly, we have For the People, which is another perk that’s geared towards helping your teammates survive, as it allows you to transfer one health state from yourself to your teammate, given you have full health to activate the perk. However, it will leave you with a Broken status effect for 60 seconds.

1. Power Build

Power Build is the best Survivor build in Dead By Daylight, given it is the most balanced one out there.

  • Survivor Perks needed for this Build:
    • Adrenaline
    • Dead Hard
    • Borrowed Time
    • Iron Will

Adrenaline is a Perk unique to Meg Thomas that becomes teachable at level 40. When Exit Gates are powered, you will receive a 150% boost in running speed for 5 seconds while also healing one health state. However, if you are on a Hook when the Exit gates open, you will still be able to revive your health and sprint after you get off the Hook. On the other hand, you have David King’s Dead Hard, another exhaust perk that allows you to dash forward in an injured state while avoiding any incoming damage during your sprint. This allows you to create distance between the Killer mid-chase.

Borrowed Time by Bill Overbeck is another valuable perk that allows players to give the Survivors they unhook an extra hit for up to 12 seconds. They are protected by the endurance status effect during that period, saving themselves from being sent to the Dying state upon being hit. This perk helps counter Killers who follow the Camping strategy. Lastly, we have Jake Park’s Iron Will, which removes all grunts when you are in an injured state, making it difficult for the Killer to locate you. Not to mention, the Killer perk Strider no longer counters Iron Will, so it is definitely a useful perk to have if you’re trying to hide or avoid a chase.

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